Andrew Wallace:
Andrew contributed the following:
- Providing his model from EXP 2
- Editing the model, including textures and platforms
- Particles- Platfrom emitters
-Project coordinator
James Guthrie:
James contributed the following:
- Kizmit:
platforms
lights
teleports
matinee help
-Level editing
-Idea Greneration
Essmael Yasseen:
Essmael contributed the following:
-Conceptual support
-Idea generation
-Matinee:
Moving platforms up and down the level
-Organised Demos
Wednesday, November 12, 2008
Friday, November 7, 2008
3 Image Captures of Demo

Overview: The entire game from start to finish. to get to the top you must navigate through choices of teleports and elevators that take you to differing places - some improve your position, some worsen...

We have used particles that simulate elevators to confuse the player - and blur the real elevators from the fake.

here is a choice of elevators, some are solid, some are not, some move, some dont, some go up, some go down, some dont move at all...

a dramatoc close up of the "game-board"
Screenshots of Experimentation with kismet
This is an example of some of the kismet used...

Ive rigged up these platforms so some of them are delayed in their movement, some dont work, etc...adds confusion to the player.

Originally the above platfroms would move up and down constantly - without the user triggering the switch - this would blend these platforms with the particle platforms that are moving around the level (which cant be used) - and the player would have to use luck to get to the top - just like in the board game.

Ive rigged up these platforms so some of them are delayed in their movement, some dont work, etc...adds confusion to the player.

Originally the above platfroms would move up and down constantly - without the user triggering the switch - this would blend these platforms with the particle platforms that are moving around the level (which cant be used) - and the player would have to use luck to get to the top - just like in the board game.

Thursday, November 6, 2008
KISMET!! SNAKES!! GROUP!!
KISMET KISMET KISMET KISMET KISMET KISMET KISMET KISMET KISMET KISMET KISMET KISMET
SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS
Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen &
SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS SNAKES & LADDERS
Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen & Andrew Wallace & Essmael Yasseen &
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